EA did announce that The Veilguard underperformed, even if expectations were perhaps set a little too high, but blaming this ...
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why ...
Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, ...
Former Dragon Age lead developers have reacted to the suggestion by publisher EA that the series' most recent entry ...
Electronic Arts CEO Andrew Wilson discussed the poor performance of Dragon Age: The Veilguard, which reached about 1.5 ...
According to Andrew Wilson, the CEO at EA, one of the reasons why Dragon Age: The Veilguard didn't meet its internal sales ...
The Veilguard missed its sales targets, with EA's CEO suggesting the audience wanted something more akin to live service titles.
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
Failed to fetch dynamically imported module: https://finance.yahoo.com/assets/_app/immutable/nodes/105.CTQLEHs_.js ...
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the ...
The Veilguard failed because it lacked 'shared world features' according to EA, as the publisher's attitude to single-player ...
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results