How to make the script wait/sleep in a simple way in unity
There are many ways to wait in Unity. They are really simple but I think it's worth covering most ways to do it: 1.With a coroutine and WaitForSeconds. This is by far the simplest way. Put all …
Unity: Conflict between new InputSystem and old EventSystem
Nov 26, 2020 · You probably tried to import a new input system package for multiple input devices compatibility. These type of errors are due to conflict between old and new input system …
unity game engine - Accessing a variable from another script C
I have even read everything in unity website but I still can’t do it. I know how to access another object but not another variable. This is the situation : I’m in script B and I want to access the …
WASD Movement in Unity 3D - Stack Overflow
Jan 30, 2023 · Hello again my friends. I am trying to make a 3D game in Unity in which I am trying to move my character with simple WASD keys. However, it is successful only from one …
What Language is Used To Develop Using Unity - Stack Overflow
Feb 14, 2011 · What language does one need to use when programming with Unity? Or is it an API for many languages? I read through the docs and I guess I missed the point on the …
Unity UI button not reacting to clicks or hovering
30 I'm using Unity 3D's new UI system to build a pause menu for my game. Currently I'm trying to have my buttons respond to mouse clicks. Some of my hierarchy is as follows: When I click on …
In Unity, how can I pass values from one script to another?
Dec 15, 2012 · 31 In Unity, I want one object to have a falling speed variable that all the other objects can access. For various reasons, I can't use the inbuilt gravity for what I'm trying to do. …
Unity - converting a Quaternion to a Vector3 - Stack Overflow
Unity - converting a Quaternion to a Vector3 Asked 5 years, 3 months ago Modified 5 years, 3 months ago Viewed 18k times
Unity, rotating a Vector3 along an axis - Stack Overflow
Dec 22, 2022 · For example, I have a Vector3 and I waant to rotate it relatively Y-axis (Vector3.up). Can I do it using built-in methods, or should I use coordinate geometry and …
Rotate object in Unity 3D - Stack Overflow
transform.rotation = Quaternion.LookRotation(Input.acceleration.normalized, Vector3.up); But i would like to rotate object like for example screen is rotating - 0, 90, 180 and 360 degrees. …